Three fellow students and I were asked to demonstrate how a Makey Makey could be used in a fun and inspiring way. Seeing that it would be an event that would attract a lot of younger people, we thought it would be a great idea to build a big installation that would involve cooperation and games. The NES controller was simple enough to connect to a single Makey Makey, and since the NES games are very classic and known by most people, we went forward to design a controller.
We wanted the participants to collaborate, so we deliberately made the controller so big that it would require more people to control it. The outcome was a fun night, watching countless attempts of completing the first levels of Mario. An other funny bi product, was that we realized how hard it is to coordinate two people to do something as simple to make Mario jump over a gap.